The Servant of Man
Devotional Thought: Emperor have mercy on our victims for we shall have none.
Sub-Sector: Subsector Eta
Classification: Agriculture World
Land Mass: 65% Land. 35% Water (all fresh)
Moons: 1 (Parta) 1 Orbital Dock, Parta Secondus.
Population: 15,000 Citizens; 800,000 Serfs/Indentured Servants
Classification: Agriculture World
Current Military Strength: 1 PDF Regiment – The Scythes, Various house hold troops
Tithe Grade: A Minima
Governor: Grand Duke Nicolis Theos the 2nd
Description: Acrea is a small under populated planet with a very large tithe. This one simple fact is the driving force of everyone’s life. The climate is perfect for farming and with crop rotation produce can be virtually grown all year long. It has no oceans only fresh water seas. Its surface is covered by vast fields of wheat and produce that blanket all arable land. Small fiefdoms dot the continent and in a few spots, dense, snow-laden forested mountains broken only by the ruins of failed fiefdoms. The farm-fiefs are irrigated form a vast, spider web like irrigation canals that criss-cross the land, even running thru the capital Andros. With its widespread ignorance, and antiquated methods for doing everything, Acrea would be a meaningless backwater were it not for the enormous area of Arable land and perfect climate for growing most almost anything.
Every serf born on the planet must have a master, to whom they pay 8/10 of everything they produce, which means what they reap from the fields of the planet’s massive fief-farms. The Citizens of the planet are mostly minor nobles or those not evolved with the directly with farming for example clerks or the adeptas mechanicus trained lay-people who keep the equipment working there life is considerably better then that of the serf masses. At the top of the system is Grand Duke Nicolis Theos the 2nd who owns all the rights to the labor of the serfs and the land. He then portions the lands out to his counts or business consortiums, where it gets continuously portioned down to the local lord. The grand Dukes lord and master is the Lord Governor of Halicarnassus system, to whom he hands over truly staggering amounts of food to fulfill the planet’s tithe. Acrea’s tithe is massive and without its immense output of food, the sector, and those adjoining would suffer massive famine.
Two principal forces maintain the feudal system. The first is the weight of tradition: every serf laboring in the fields is doing what his father did and his grandfather did before that, often on the same plot of land. Mothers tell their children tales about the horrible fates met by disobedient serfs who deny the demands of their masters, and the lay preachers who administer the Imperial creed describe no greater sin than having ideas above one’s station.
The second force is physical violence. Technology is monopolized by the crown. The Dukes Scythes are equipped with lasguns, grenades, and chainblades, though little in number the technological advantage that these troops possess puts them at a great advantage. The local lords may have their own forces, some of which may have access to high-tech weapons, most will be armed with auto guns or more primitive weapons.
Order on Acrea is enforced by the troops of the various lords. While Acrea has some generally observed laws, each lord enforces his own laws in his own way. Other barons, by contrast, have troops patrolling their fields from brigands or letting loose some of their troops on neighboring field-fiefs in attempt to cripple them.
Local Linage: Each family has its own distinctive family traditions and heraldry. Currently the 4 most powerful families are: Theos, Nicus, Olox and Brates, with only the Theos family being a cut above the other three. The Herro family is 5th but by a wide margin and were once a small family but over recent years and incredibly good crop yields their farms have out produced the other families. The other three “major” families hate being subservient to the Theos family and having to pay nearly all of their “profits” to the ruling family. Each have at time tried to pull down the Theos family from power but have failed. Yet they remain to strong simply for the Theos family to crush at a whim. The Theos, Nicus and Brates family have made their fortune the traditional way, owning huge tracts of land. The Olox family currently controls most of the water way barges that move the produce to and from the capital, to which they charge their fees. The family is incredibly wealthy but land and man power poor, but have recently been buying up fief-farms or aligning themselves with smaller houses.
Currently the 15 major families are arrayed into mutual supporting alliances via marriage or diplomacy are as such:
Duke Theos: Miathid, Musi and Othith
Duke Nicus: Icopas and Doritus
Count Brates: Icadicus, Lasidas, Dorcades and Zeron
Count Olox: Aracdes and approx 7 to 9 small to minor houses.
Earl Herro: 2 smaller houses (Lybitha and Arthos) and 4 or 5 minor houses.
Acrea’s capital is Andros, an amazingly clean but dichotomias city. Large portion of the city is built in the latest styles and building materials while the rest is fashioned from sun dried brick and are a step above the hovels used by the vast serf camps in the country side. The city has more canals then streets and its more common to have a boat or raft then any type of street transportation. The canals are part of the spider web of irrigation ditches that keep the great swathes of the planet in fresh water, and Andros sits in the middle of the greatest confluence of them. The Orlox have called Andros home for a very long time.
The Soaring Palace is a beautiful place of towering thin spires and battlements, built in a different time but still adequate for the use of daily governance. Theos spends most of his time in the family holdings (their better) and keeps his Chief of Staff and a Seneschal to run the place and government, as he has better things to do.
Most of the cities occupants are nobles, their retinues or the servants/serfs who actually make the place function. These form a small army of clerks who ensure that the families are offering up the correct tithes to their Grand Duke, attend to matters of state, such as crop yields or irrigation dredging. All the serfs/families wear the liveries of their masters.